385 Royalty-Free Audio Tracks for "Hdd Random"

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01:18
Just a random sound i created in my piano. Originally it supposed to be a music, but after i failed making it, i decided to cut this part out. The first one is the original version and the rest were alternate versions i created. Feel free to use them. Made in 3ml piano editor.
Author: Littlerainyseasons
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00:24
Rotating the tuning wheel of panasonic rq-a220 player/recorder/radio on august 18, 2015. Fm mode.
Author: Arseniiv
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00:50
Zoom 6 recording of the sounds of an out of tune bolivian mandolin.
Author: Ornitorrinco
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00:05
This is me with audacity.
Author: Grumpythecat
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00:29
A random piano piece i just created out of boredom. Can be looped. Created in 3ml piano editor. I'm not actually a good pianist but i guess this turned out a bit fine. Xd.
Author: Littlerainyseasons
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00:16
Rain drops falling onto a metal hollow 55 gallon drum. -brent a. Allred.
Author: Bsumusictech
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01:15
I made a script in python with three balls bouncing around at different speed. When the ball hits a wall a beep is played. The slowest bass plays a 110hz beep. The middle ball a 220hz beep and the fastest a 440hz beep. Python can’t play two beeps at a time…sort of random “music”… you control the rhythm with the ball speed.
Author: Gis Sweden
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11:04
The sounds a sailor would make when lusting for the salty seas. But actually is just random audio from ghouls terrible melodica.
Author: Wedontcare
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01:49
Sound of raw data from an old computer game, called "el principio del fin", 1994.
Author: Felfa
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00:16
It's a sound i got from a lost recovered wav file. It was a 24-bit file but i have imported it as a 16-bit one, the ruseulting sound is an interenstin non-uniform noise with a modulation to it. Could be a neat sound for broken electronics.
Author: Unfa
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01:17
Small patch painting in sound chaos, random and music of the krells.
Author: Gis Sweden
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05:00
A fairly simple patch in vcv-rack. Reuse/feedback of cv makes the patch change in a nice way.
Author: Gis Sweden
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02:22
Author: fluffclipse
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00:29
Sound of a harddrive spinning up and down recorded with an inductor coil attached to my zoom h1n. Could be used for spaceship sounds, electronic device charging up sounds, etc.
Author: Samsterbirdies
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01:35
Testing out an em258 with a bunch of randomness around my house.
Author: Sweet Niche
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03:42
Raw data of the surge xt executable in audacity.
Author: Magmadiverrr
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01:04
Blackburn factory canteen talk , with some police radio bleed through circa 30 years ago. Mono from tape recording.
Author: Charliefarley
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00:16
Screaming hammond organ looped compressed.
Author: Charliefarley
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01:29
Today i'm supposed to play with my modular, or anything. As long as i'm not disturb the boys watching gremlins down stairs. . . Okay. I put some modules out for sale. Made this. The sound is generated by self oscillating vcfs. I love sinus wave. I will sell my triple oscillator now. It does not have sinus wave! the randomness is generated to old fashion way. I don't have any fancy random trigger modules. Bla bla bla. . . I stop there.
Author: Gis Sweden
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02:01
Actually a quite simple patch with not many modules involved. A rewarding patch! have to take some notes. Fm-modulation off-course. Self oscillating filters. Lfos. Sample and hold. Modular fun! well. . . I think its fun.
Author: Gis Sweden
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01:33
This is my synth saying hi!.
Author: Gis Sweden
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00:31
A patch that happened. 30 seconds of modular unmusic. If you want you can loop it. If you find use for this sound. . . Let me know.
Author: Gis Sweden
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01:41
. . . But kind of happy?strange thing done on my modular synth. I use a minor scale for one of the parts. Still it sounds. . . Happy/crazy/unreal. . .
Author: Gis Sweden
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01:57
Leftovers from reducing noise on a lavalier mic recording.
Author: Eskegramnorholm
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00:37
Sound demonstration of the slow sort algorithm with an array of 100 components.
Author: Felfa
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00:05
Just a random sound i did with my mouth when i was bored. Nothing much to say here except it's really hilarious (to me, i guess).
Author: Littlerainyseasons
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00:18
Another random experimental sound effect i made. All i did was really random noises like popping and kissing sounds, and blowing the mic. Then i edited it in adobe audition cs6 and tweaked it on audacity.
Author: Littlerainyseasons
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01:53
This is an artificial lifeform. The sound of a worm striving to be free in a hostile ambient. Done for video game sound design , sine tones pitched up and down randomically , then ran through a max granular patch.
Author: Espectral
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00:46
Working on a program. . .
Author: Gis Sweden
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00:01
The sound of a lighter starting up.
Author: Ricardorg
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02:39
Another one with 1 looping envelope and 2 vclfos in a dance. I start the recording with the looping envelope in non looping mode. After about 33 sec i switch to looping-mode. Records and hope that a pattern should emerge. So, what do you think? one more time i switch looping mode off and then on. Cool technique.
Author: Gis Sweden
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00:05
Results from running randomly-generated neural networks (all weights in neuron connections start random and then slowly drift when generating). Although sample rates used are 44. 1 and 48 khz, sounds pretty lo-fi. The reason could be input compression needed for network to actually work. Each sound channel is an output from two separate neurons in the network. Each sample in this pack is generated by a separate network, as they wasn’t saved anywhere after they produce a thing. Global parameters (output compression, neuron count, drift rate etc. ) aren’t the same from sample to sample, too.
Author: Arseniiv
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00:29
Electric sparkle sound made in harmor in flstudio. Sound is made of harmor generating dark, unison, subbas oscilation with three partials with fundamental frequency of 50hz. Partials got decaying amplitude along frequencies. Bass is put into wave shaper with smooth, negative peak distortion at 50% of positive range. Then falls into parametric equalizer boosting 3khz, forming wide parabolic shape. Bass frequencies are cut off. 44. 1khz, 16bit.
Author: Laffik
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04:45
Just a sound.
Author: Gis Sweden
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05:00
What i was listening to while cleaning toilets. . .
Author: Gis Sweden
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00:10
4 measures of random generated chill/downbeat sort of bassline, at 100bpm, from a gsm preset on fl studio.
Author: Fonazza Stent
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00:19
Recorded from my yamaha psr. . . I was bored and, this is the result. . . For some reason it reminded me of super nintendo. . . Lol.
Author: Theredshore
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00:05
Mashing on a keyboard to give the impression of typing quickly. Recorded a lg g910 gaming keyboard.
Author: Zekybomb
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02:15
This are some randomized horror percussion sounds i made.
Author: Crash
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05:00
5 min recording. Question. Do you hear any form of repetitiv pattern?the "engine" for this. . . Is a feedback patch. Chaotic? maybe. The colors the soundfile get here on freesound reveals patterns. I use this feedback patch to derive timing and pitch. I restrain the pitch. It's bad enough as it is. The feedback patch is made with 2 lfos, 1 vclfo and a vcad.
Author: Gis Sweden
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01:31
It becomes clear when i record with audacity and can actually see the attack and decay. I’m playing with alm pip slope. With this module you can cv control the attack and decay. As oscillator i use intellijel μvcf in self-oscillation mode. I fm-modulate this filter/oscillator with a tone from uoki-toki polivoks vcf. The semi random trigger is really two triggers connected to an or gate. Pitch is from analogue systems rs-40 (sample/hold and noise). I can listen to this for a looong time. Retro sound.
Author: Gis Sweden
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04:09
The fundamentals of this patch is from the doepfer home pagehttp://www. Doepfer. De/a100_man/a100_patch. Htmthe patch they call "random melody". I call the sound "random melody from doepfer site". Boring. . . I added a voice with some delay/reverb fx and some simple drums. The high-hat is made from white noise and the bass drum isa self oscillating filter. I have used a minor scale on my doepfer a-157 quantizer. This sound is slitly treated in audacity. A little compressor and limiter. Review from one of my kids: "well, there is some rhythm".
Author: Gis Sweden
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01:12
An old sample created with a tool i developed with max/msp called "smooth otter".
Author: Wjoojoo
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01:28
Recorded radio signal using software defined radio (sdr) around 450 mhz. The sound is the result of demodulating a larger signal using cw-l mode in gqrx and skipping through the band with the signal. Therefore this sound has no real meaning it's just a part of a larger signal.
Author: Xm
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02:59
Water dropping on tile and metal drain randomly, with a distinct rythm that slows down towards the end of the file. Recorded with zoom h4n embedded mics, quickly edited on protools for gain, noise reduction and artifact removal. Still a little noisy, though.
Author: Hchiurciu
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Meinl 12 bar chimes swishing randomly. 16 bit 44. 1hz.
Author: Steffcaffrey
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01:15
Sample and hold fun :-).
Author: Gis Sweden
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Dont ask why this is named like that lol, made using a lot of layers but the fundamental of the snare is synthesized, distorted the first miliseconds of the sample to make an snappy transient and make it cut throught the mix. For the process i used analog modelled plugins such as exciters, tube saturators, preamps, coloring eqs, and compressors alongside with some digital modelled plugins such as camelcrusher, transient shaper and sliceeq both by kilohearts, the compressor mjucjr ny klanghelm to amplify the waveform of the sample and finally a clipshifter plugin, which i love it, to limit the snare aggresively.
Author: Panxozerok
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00:48
Audio of random instruments playing random sounds during a sound check.
Author: Bainmack
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00:37
Author: controllerhead
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